To check if a specific player is currently serving time before allowing them to access external mechanics:

By using state Department of Corrections portals, VINE, FOIA requests, and PACER (via fee waivers), you can access booking records, sentencing documents, inmate location data, and even prison conduct reports without paying a dime.

If you are looking for technical details, the official RCore Documentation provides everything needed to customize the script. Installation | rcore.cz

local isJailed = exports['rcore_prison']:IsInPrison() if isJailed then -- Trigger logic to restrict actions end Use code with caution. Unjailing a Player Early

Config = {} Config.Framework = "qb-core" -- Options: qb-core, esx, auto-detect Config.JailLocation = vector3(1680.1, 2513.0, 45.5) -- Coordinates for the main yard -- Sentence Reduction Settings Config.ReductionPerTask = 60 -- Time removed in seconds per completed prison job Config.MaxSentenceTime = 3000 -- Maximum time in seconds a player can be jailed -- Economy & Items Config.PrisonCurrency = "cigarette" -- Item name used for trading in prison Config.AllowInventoryAccess = false -- Restrict players from opening inventory while jailed -- Escape Settings Config.EscapeAlertPolice = true -- Alerts online police officers when an escape triggers Config.CopsRequiredToEscape = 3 -- Minimum active police required to attempt a breakout Use code with caution. Key Customization Scenarios:

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