Labyrinth Of Estras Fixed
The game was developed during a specific era of the PlayStation Vita's lifecycle. A teaser website launched on February 18, 2015, with an announcement in Dengeki PlayStation shortly after. The game was directed by Tomoki Tauchi and produced by Norihisa Kochiwa, with , the famous Macross mecha artist, designing the Guardians, giving them a distinctive anime-inspired mechanical look. The opening theme song, "Ryuusei no Ribbon," was performed by Kanaha Mori, and the ending theme, "Starry Night," by Serena Tanaka.
At its heart, the game functions as a classic dungeon crawler. However, it layers specific attributes that separate it from generic adult titles: Labyrinth of Estras
Kaelen moved quickly. He had mapped the logic of this place from the fragmented journals of the few who had returned. The architecture responds to intent. If you walked with fear, the bridges would retract. If you walked with aggression, the stones would shatter. To navigate Estras, one had to be utterly, unnaturally calm. The game was developed during a specific era




