Necromunda - Halls Of The Ancients.pdf- Site
Defeat a Men of Iron Automaton (see below for stats) in a 4-round limit. Deployment: Hall of Columns – maze-like corridors. Victory: Gang that destroys (or disables) the Automaton gets first pick of the loot cache. Any gang still alive after 4 rounds may flee with a minor treasure.
However, for the —the one who wants to tell a story about greed, horror, and the hubris of delving too deep—this document is a masterpiece of homebrew design. It captures the essence of Alien meets The Descent meets Warhammer 40,000’s dark past. Necromunda - Halls Of The Ancients.pdf-
This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook or the Necromunda: Ash Wastes Rulebook to use the contents of this book. Defeat a Men of Iron Automaton (see below
The reception to Halls of the Ancients has been overwhelmingly positive, with critics and players praising its depth and quality. Any gang still alive after 4 rounds may
The controlling gang gains a 10% discount when purchasing rare bionics or plasma weapons from the Trading Post, simulating their ability to salvage pristine components directly from the source. Rare Trade Equipment Drops