Create a new layer for your character. Place the body asset down first. On separate layers, overlay the eyes, mouth, and limbs. Layering is crucial because it allows you to move the arms behind the body or move the face independently during expressions. Step 4: Group and Animate
Most professional object shows are made in Adobe Animate (formerly Flash) . However, you can use free alternatives like Krita , OpenToonz , or even CapCut for mobile editing. Bfdi Assets Download