Mirror's Edge Catalyst: Running Free in the City of Glass Released as a bold reimagining of the cult-classic 2008 original, (2016) takes the foundational, high-octane parkour gameplay and elevates it within a sprawling open-world environment. Developed by DICE and published by EA, this first-person action-adventure game follows the story of Faith Connors as she navigates the sleek, dystopian city of Glass, fighting against the oppressive Conglomerate.

Visually, DICE utilized the Frostbite engine to create a breathtaking aesthetic. The city is divided into distinct, meticulously stylized districts:

Unlike the original's linear levels, Catalyst features an , allowing players to explore the city freely, discover shortcuts, and take on a variety of side missions like delivery jobs and time trials. The "Runner's Vision" system returns, guiding players toward objectives with subtle color cues (Red for objects, Blue for progress).

If you are looking for a deep narrative RPG or a competitive multiplayer shooter, will disappoint you. But if you are a fan of:

The PC version features a "hyper" graphics setting, which requires roughly 6GB to 8GB of VRAM to provide superior shadow quality and better draw distances.

Catalyst attempts to fix the original’s biggest flaw: gunplay. Faith no longer picks up firearms. Instead, combat is integrated directly into her movement. She uses "Traversal Attacks"—landing a kick while sliding or jumping—to build momentum and stagger enemies.