The author (credited only as “” on GBAtemp) has reverse-engineered the game’s delta-time logic. In layman’s terms: the mod tells the engine, “Update the world 60 times per second, but process turn timers, animation lengths, and movement speeds at the original 30 FPS rate.”

: Reaching a stable 60 FPS requires a decent CPU and GPU. For example, users have reported success with setups like an i5-11400F and RX 6600 .