The Last Of Us Part I Update V1 1 4-rune -
Resolved a glitch in "Bus Depot" where Joel's flashlight would turn on when inspecting certain artifacts, even when in direct sunlight.
represents a significant optimization milestone for the PC edition of Naughty Dog’s post-apocalyptic masterpiece, delivering official AMD FSR 3.1 Super Resolution and Frame Generation to drastically improve frame rates and visual stability across various hardware configurations . When the remake originally made its debut on Windows, it faced severe criticism for heavy VRAM usage, prolonged shader compilation times, and frequent performance drops. This update directly resolves those primary pain points. The Last of Us Part I Update v1 1 4-RUNE
: Utilizes optical flow technology to insert generated frames into the rendering pipeline. This provides a massive, simulated boost to fluid motion, allowing budget or mid-range systems to achieve high refresh rates. Resolved a glitch in "Bus Depot" where Joel's
Is this article for technical users looking for patch notes and installation troubleshooting, or is it a broader gaming news piece focusing on the performance improvements of The Last of Us Part I on PC? This update directly resolves those primary pain points
While performance is king, this update brings a few tweaks to the visual experience:
: Improved mouse jitter and keyboard responsiveness.
: Reduced overhead during high-action sequences.