If you want to fine-tune your configuration further, let me know:
Are you encountering any specific ? What mod manager are you using to manage your F4SE plugins?
The F4SE plugin enhances the engine's collision detection capabilities during FourPlay scenes. It achieves this by reassigning collision priorities to specific bone nodes (such as hands, pelvis, and breasts) that are usually static in the vanilla game. By enabling per-vertex collision detection or simplified capsule collisions on these nodes, the plugin ensures that contact looks like actual contact. This results in the "hugging" effect where bodies press against each other and deform realistically rather than clipping through one another, a hallmark of high-quality visual rendering in modern gaming.
If you want to fine-tune your configuration further, let me know:
Are you encountering any specific ? What mod manager are you using to manage your F4SE plugins?
The F4SE plugin enhances the engine's collision detection capabilities during FourPlay scenes. It achieves this by reassigning collision priorities to specific bone nodes (such as hands, pelvis, and breasts) that are usually static in the vanilla game. By enabling per-vertex collision detection or simplified capsule collisions on these nodes, the plugin ensures that contact looks like actual contact. This results in the "hugging" effect where bodies press against each other and deform realistically rather than clipping through one another, a hallmark of high-quality visual rendering in modern gaming.