const SimplexNoise = require('simplex-noise'); const DualMesh = require('@redblobgames/dual-mesh'); const MeshBuilder = require('@redblobgames/dual-mesh/create'); const Map = require('@redblobgames/mapgen2'); const Poisson = require('poisson-disk-sampling'); const makeRandInt = require('@redblobgames/prng');
The team is already working on , which will introduce real-time world streaming and cave generation. Feedback from v2.2 will directly shape those features. mapgen v2.2
Simulates water flow to create realistic river valleys, canyons, and sediment deposits. const SimplexNoise = require('simplex-noise')