55.15 Extra Quality — Nvn Api Version

If a segment of the scene graph remains static across frames (such as a complex user interface or static background scenery), the command buffer recording that geometry should be saved. Re-submitting an identical pre-recorded command handle saves significant CPU cycles by skipping the command generation phase entirely. Optimize Uniform Buffer Updates

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.

The API update pairs with an updated shader toolchain. It exposes specific intrinsics for: