The term "index server" doesn't appear in the official Battle.net documentation, but based on community research and server emulation efforts, it's most likely a component that handles data indexing and retrieval for game clients. The Classic Battle.net architecture consists of several key servers that work together to provide chat, matchmaking, and game listing services. An index server would logically be responsible for:
: Test the samples in the \INETPUB\IISSAMPLES\ISSAMPLES directory. In an .idq file, you might need to uncomment the CiCatalog line (remove the # ) and ensure the path points to your Catalog.wci . In ASP, you would need to set the Q.Catalog line as shown in the example above. bnet index server 2
For the hardcore reverse-engineers (the folks who built PvPGN and bnetd), Index Server 2 was a specific headache. It handled the overflow. When Index Server 1 was saturated, the traffic spilled over. It was the silent, secondary backbone that kept the economy of the lobby moving. The term "index server" doesn't appear in the