How to get Ray Tracing on Black Mesa ~ RTX3090 ReShade RTGI 4K
The 0.17.0.2 update focuses heavily on performance stabilization, image clarity, and bug suppression. Users across various benchmarking forums have verified the following improvements: 1. Enhanced Temporal Accumulation rtgi+01702+release+verified
[Game Engine Geometry Render] │ ▼ [Depth & Color Buffer Extraction] │ ▼ [RTGI Shader Stage (Build 01702)] <─── (Verification Signature Checked) │ ▼ [Dynamic Bounce Lighting & Ambient Shadows Intersected] │ ▼ [Final Screen Presentation] How to get Ray Tracing on Black Mesa
Access the verified RTGI 0.17.0.2 files through Pascal Gilcher’s official Patreon page or authorized distribution channels. select the shader
Open the ReShade menu (Shift+F2), select the shader, and configure the lighting settings.
: It simulates how light bounces off surfaces, drastically improving the depth and realism of indoor and outdoor environments. Ambient Occlusion