Here are the three most reliable workflows as of 2025.
If your custom model is a map object or a vehicle, you will almost certainly need to create collision data for it. RenderWare uses to define how other objects (including the player character, bullets, and other vehicles) physically interact with your model. convert obj to dff
Open ZModeler and go to File > Import . Select your .OBJ file. Here are the three most reliable workflows as of 2025