When Dark Souls Remastered launched in May 2018, the reception was... complicated. PC players were furious that the visual overhaul broke iconic lighting effects (say goodbye to the shimmering gravel of the Tomb of the Giants). Switch players were still waiting for their port. And PvP veterans noticed something horrifying:
The community quickly found ways to bypass intentional game design loops at launch. Patch 1.04 targeted several vulnerabilities: dark souls remastered version 1.04
is officially live. While many players might see "Regulation 1.04" and expect massive balance overhauls, this update focuses heavily on technical refinement and maintaining the game's brutal integrity across all platforms. When Dark Souls Remastered launched in May 2018,
: Fixed registration bugs within the Blade of the Darkmoon and Forest Hunter covenants, ensuring proper invasion routing and reward distribution. Switch players were still waiting for their port
💡 : Poise breakpoints are unchanged from PTDE — 31 poise for 1H R1 from curved swords, 53 for greatswords, 76 for 2H ultra greatswords.
A: No. The Pyromancy Flame nerf occurred in the original Dark Souls version 1.04, not the Remastered version.