[updated] | Reshade Rtgi 0.36.1

: Virtual light rays are cast from light sources across this depth grid.

: The shader looks at the Z-buffer to map out a 3D grid of the visible frame. Reshade Rtgi 0.36.1

Controls how far light bounces travel. Higher values create soft, grand lighting shifts but can bleed through thin walls. Keep it medium for indoor scenes. Ray Amount & Steps : Virtual light rays are cast from light